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Top Questions

0 votes
0 answers
36 views

How to properly manage vertical offset for ghosts oscillating between tiles in Pac-Man ghost house

1 vote
1 answer
50 views

Is there a "best practice" for making changes to packages

6 votes
3 answers
1k views

Do customizable blank-slate protagonists limit the narrative potential of action RPGs?

2 votes
2 answers
936 views

Is it worthwhile to use events when there’s only one subscriber?

0 votes
1 answer
90 views

Decelerating player's momentum without changing direction

0 votes
0 answers
34 views

Procedurally generated 2D planets [closed]

0 votes
2 answers
147 views

Why is it so difficult to port Windows games to Linux?

12 votes
1 answer
1k views

Destroying the parent when all children are destroyed

0 votes
0 answers
29 views

Active ragdoll in Godot 4.5: how to achieve good results?

0 votes
1 answer
43 views

Capsule collision sticking in mirrored section of level

1 vote
1 answer
126 views

How does one efficiently render depth in an oblique top-down "2.5D" game?

0 votes
0 answers
37 views

Need help with 2D player controller

0 votes
0 answers
45 views

how to implement event system with SDL2?

0 votes
2 answers
184 views

Do GPUs re-draw a all of a character's vertices/triangles/fragments every frame?

2 votes
4 answers
248 views

How are deltatime overshoots typically dealt with--or are they dealt with at all?

0 votes
2 answers
142 views

Does it make sense to use a compute shader with Dispatch(1,1,1) and Numthreads[1,1,1] to draw a cone?

0 votes
0 answers
60 views

How to model tic-tac-toe as a Model View Controller Pattern in JavaFX?

0 votes
1 answer
141 views

How to make enemies spawn off-screen in Godot 4.5?

0 votes
1 answer
136 views

In game engines and 3D rendering, which coordinate system results in the least amount of operations to transform and render scenes?

3 votes
1 answer
148 views

What’s the correct / idiomatic way to pause a game in Unity?

1 vote
1 answer
59 views

Animation can't disable gameobject

1 vote
1 answer
53 views

Sign out of Google Play Services through code

0 votes
0 answers
20 views

Controlling a material attached to a Post Process Volume's opacity in Unreal 5.5.1

0 votes
0 answers
52 views

How to implement a bilateral filter in a shader?

0 votes
3 answers
148 views

How do big open worlds handle Object Pooling?

0 votes
1 answer
64 views

Is an assumption of Welzl’s algorithm valid?

0 votes
0 answers
42 views

Coding a health and stamina bar above player in Adobe Animate

1 vote
1 answer
51 views

Can't get a Prefab to scale down accordingly inside a Container

0 votes
1 answer
40 views

Godot Multiplayer Player Doesn't Spawn

0 votes
0 answers
68 views

Applying greyscale shading to objects in a Python 3D renderer

1 vote
0 answers
51 views

How can I integrate a library that expects backend events into my own event system?

0 votes
0 answers
22 views

Can Godot's AnimationTree blend multiple skeletons using Animation Playback Tracks?

1 vote
0 answers
24 views

Halftoning Multipass HDRP Unity

1 vote
1 answer
56 views

D3D11 type conversion rules

0 votes
0 answers
20 views

How to set only the yaw in Transform (Modify) Bone node?

-1 votes
1 answer
129 views

How to promote an indie game on Android?

0 votes
1 answer
191 views

Can I reference resource UIDs in save files

0 votes
1 answer
136 views

GameInput::GetCurrentReading error

0 votes
1 answer
181 views

How can I improve vector collision algorithm?

4 votes
3 answers
1k views

Order of updates in falling sand simulation

2 votes
2 answers
370 views

How to make the player pass through only certain objects, but not others?

1 vote
4 answers
2k views

How to make TextMeshProUGUI truncate the left part (beginning) of a line?

2 votes
2 answers
2k views

How to prevent Unity's ScrollRect from moving as the size of the content changes?

0 votes
1 answer
1k views

DrawMesh() not working as intended in Unity

0 votes
1 answer
2k views

Stop 2D platformer character from sliding down slope

0 votes
1 answer
1k views

Unity baked light messes up a set of objects

1 vote
2 answers
4k views

How to detect when a keyboard arrow key is held down in turtle graphics?

2 votes
3 answers
4k views

Is it better to create a scene in blender or in Unity?


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