I've really tried to desperation before asking here. In a few words, I simply can't think visually about a projective frame. I don't know what to imagine.
Vector spaces
With a basis of a vector space, I usually think about vectors (arrows) in $\mathbb{R^2}$ or $\mathbb{R^3}$ starting from the origin, which serve as building blocks to construct other vectors, a process that can easily be visualized by literally following the arrows tail to tip in order of appearance in their linear combination. This mental image also easily justifies (intuitively) why $n$ vectors are sufficient for a basis, since their independence guarantees that you can move in every direction (there is a bit of every direction at least in one vector).
Affine spaces
Now, for affine spaces the thing becomes a little more subtle, but it's still feasible. In this case, I usually imagine 2D or 3D space ($\mathbb{A^2}$ or $\mathbb{A^3}$), which is pretty much the same thing as before, but now without axes, origin or any kind of grid, AND with a lot of sparse dots which I know are separated by some vectors all belonging to the underlying vector space.
There are two ways I tackle the idea of a reference frame in affine spaces. The first (the most intuitive to me) is just to take a point as origin, and now we return at the previous case where we need to find a basis of a vector space, so I take $n$ more points (independent, of course) and life is good. Of course, this explains why $n+1$ points are required. The second way (which is the only approach that intersects in a way with my attempts of thinking about projective frames) makes use of homogeneous coordinates.
By looking at our affine space from one dimension up (and here I usually think specifically at $\mathbb{A^2}$ which becomes the plane where $z=1$ in $\mathbb{R^3}$), we are able to describe our original affine space entirely as a subset of it's "wrapper" vector space, so that every affine transformation becomes linear and, more importantly, every affine reference frame is associated with a basis. This, again, also explains why we need $n+1$ points.
Projective spaces
Here is the wall. I've exposed myself to every explanation that I've found, and only partly have managed to create a visual and operative intuition for the kind of work projective spaces are meant to be useful in. First of course I've encountered the formal definitions, which are (unexpectedly!) not so distant from the real meaning and motivation of what they describe and model, our eye in the real world.
So first I started to think of $\mathbb{P^1}$ as all the lines through the origin in $\mathbb{R^2}$, then came the "screen" part where I could interpret that y=1 line as my retina, but extended. Same for $\mathbb{P^2}$ and $\mathbb{R^3}$, cool, we only care about directions of lines, not lines themselves, and represent them as points on a one-dimension-lower space. In the case of $\mathbb{P^2}$ and $\mathbb{R^3}$, I like to think about it as stars in the sky. Every star is a direction and to us (naked eye humans) there is no difference between one or another.
Now the question: how do we orient the stars? How do we find a projective frame, visually? I already know that the way to do it is to take $n+2$ points, $n+1$ of them being the "candidate basis" one dimension higher (in our case, 3 points in $\mathbb{P^2}$ which still represent infinite possible triples of vectors in $\mathbb{R^3}$), and the $(n+2)$th (the 4th one in $\mathbb{P^2}$) declaring which of the candidates wins.
But this argument doesn't make sense to me INSIDE the projective space, or, more romantically, among the stars. In contrast to the two cases above, here the $n+2$ points don't seem to "build stuff" if seen inside the main thing they belong to, but only outside of it. What should we do with the 4 points we chose? There are no arrows to follow, no origins to start from, nothing. And visual representations of that aren't really a thing nowadays. Internet is improving (see 3Blue1Brown etc), but that's still not enough.
Also, if we start from a basis (made of $n+1$ vectors) in the wrapper vector space, we ALREADY GET a frame in the projective one! But those $n+1$ vectors correspond to $n+1$ points (stars), so it doesn't seem true that $n+2$ are always needed. This again wasn't true in the vector and affine space. So much confusion!
(P.S. sorry for the long post)