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I am researching whether Unreal Engine can be reliably used for Android-based XR before starting a new project. The documentation is unclear and split between ARCore, OpenXR for Android, and vendor ...
THZ's user avatar
  • 365
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40 views

I am building and app for Android XR and I am using Unity to build 3D text. My final goal is to allow user to set text in textfield in Jetpack Compose UI, save it to Firestore, fetch it and display 3D ...
user7289922's user avatar
1 vote
1 answer
196 views

I'm currently experimenting with Android XR development and want to replicate the spatial navigation experience shown during Google I/O 2025, where the user moved smoothly between spatial panels and ...
Anand Kulkarni's user avatar
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1 answer
249 views

I'm trying to launch an Android Emulator named XR_Device (Android 14.0 "UpsideDownCake", x86_64), but I keep encountering the following error: The emulator process for AVD XR_Device has ...
Nabil _pkfr's user avatar
1 vote
0 answers
113 views

I am developing a custom launcher for Meta Quest 2 using Kotlin and Jetpack Compose. The goal is to replace the default Oculus Home launcher with my own app. However, after adding the necessary intent ...
Kanwarpreet Singh's user avatar
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31 views

I am developing an application for Meta Quest 2 and facing an issue with activity layout resizing. When transitioning from LandingActivity to AdminSettingActivity, the expected layout size does not ...
Kanwarpreet Singh's user avatar
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1 answer
254 views

In Android XR app (and in ARCore app), the simplest way to load a 3D model with basic interaction capabilities is to implement a Scene Viewer. You can move and rotate a glTF model in the scene, ...
Andy Jazz's user avatar
  • 61k
1 vote
0 answers
37 views

Does Android have existing key events to trigger different interaction modes in the Android XR emulator (e.g., input mode, drag mouse to rotate)? When switching the interaction modes in the Android XR ...
Gu Ruizhen's user avatar
2 votes
1 answer
304 views

I had successfully ran Google's xr-examples app in the Android XR virtual device. But when I clicked on Change XR Environment Mode to Passthrough On the virtual device crashed. Now subsequent runs of ...
RockmanJoe's user avatar
  • 1,678
1 vote
1 answer
170 views

I am working with the Android XR Emulator for developing AR/VR applications, and I want to test hand gestures. Does anyone know the shortcut key or how to enable hand gestures in the emulator? I have ...
Kishor Ramani's user avatar
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1 answer
642 views

I've recently installed Android Studio Meerkat | 2024.3.1 Canary 7 (for macOS Sequoia), then downloaded and configured a Virtual XR Device for emulation process. The XR Emulator works fine, as ...
Andy Jazz's user avatar
  • 61k