I created a new Third-Person game on Unreal Engine Version 5.0.3. The walls, the ground, and the ramp is organe - unlike the tutorials in which they are grey. Here is what it looks like: And here is what it should look like:
I decreased the Skylight intensity (got the idea from here: https://www.reddit.com/r/unrealengine/comments/u091iy/ue5_lighting_is_orange/) but it made everything too dark and still does not match the tutorials. (couldnt upload scrnshot because it was too large)
Does anyone know how to fix this?