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81 public repositories
matching this topic...
Declarative Rust UI library
Make your windows vibrant.
Updated
Nov 12, 2025
Rust
yakui is a declarative Rust UI library for games
Updated
Nov 18, 2025
Rust
Add native shadows to your windows.
Updated
Feb 24, 2025
Rust
A minimal example of using Rust, wgpu, and egui without using eframe 🦀 Works on Windows/Linux/MacOS/Web/Android/OpenXR (Such as Quest 3 + Virtual Desktop)
Updated
Nov 16, 2025
Rust
🖼️ A deno module providing bindings for cross-platform windowing
Updated
May 21, 2021
Rust
Example of building iced for android
Updated
Jan 23, 2025
Rust
Egui + winit + wgpu + android example
Updated
Oct 10, 2024
Rust
Rust <🦀/> XML Template Engine for egui-based frameworks
Updated
Oct 16, 2025
Rust
A rasterizer and raytracer renderer written in Rust using the wgpu library.
Updated
Nov 30, 2025
Rust
A template repository to get started with WGPU (26.0.1) and Winit (0.30.12)
A modular Wayland compositor and X11 window manager that's approachable.
Updated
Jan 26, 2024
Rust
(WIP) Level up your shader game with the GPU + Rust advantage!
Let Tauri's transparent background rendering window be stacked on Bevy's rendering window in real time to run the game with native-level performance!
Updated
Mar 25, 2024
Rust
This is the egui integration crate for winit, ash and vk_mem.
A game engine for cool moddability and procedurally generated data
Updated
Aug 12, 2025
Rust
Game of Life-like simulations using wgpu.
Updated
Jan 31, 2025
Rust
A highly customizable window decoration plugin for the Bevy engine, inspired by tauri-plugin-decorum
Updated
Sep 19, 2024
Rust
WGSL shader editor for wgpu
Updated
Nov 15, 2025
Rust
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