Robust multiplayer game engine, used by Space Station 14
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Updated
Nov 30, 2025 - C#
Robust multiplayer game engine, used by Space Station 14
Open-source Procedural Object Spawner Tool | for Unity Engine
A Virtual-Reality "escape-room-like" videogame for Oculus Quest, developed with Unity Engine using only the basic Oculus Framework. Game awarded as best game of the course ( year 2021/2022)
The first section of the course. You will learn everything required to build a simple movement system in your RPG, creating the core experience. http://gdev.tv/rpggithub
RTS style building placement in Unity
"A collection of behavior tree scripts for developing game AI."
Remake version of 1978's Space Invaders
Contains a collection of useful unity tools for developers including our generic unity design framework which allows you to focus on what you actually want to do in your game. It's easy, fast, extensible and compatible with all gaming genres/platforms.
A craft system that can be used in games made with Unity
Point & click penguin restaurant - Practice exam Unity game
DeckRoulette is my first Unity game project for the Unity Junior Programmer Course submission. Play cards seamlessly and try to win. Have fun with emotes.
Bunni is a premier Roblox exploiting platform, renowned for its cutting-edge tools, rapid updates, and robust support. Developed by experienced professionals, it ensures maximum efficiency, security, and a seamless user experience with features like HWID spoofer and extensive script support.
Template for a multiplayer game
Mixed-initiative co-creative game design tool that creates game mechanics by exploring the source code of your Unity game project
Strategy game with cells, bacteria and viruses as units.
Gaming making, platypus! Unity game project.
A Quake inspired, little planet deathmatch arena.
Penny De Byl's Udemy course about game programming. The course teach fundamentals of unity programming with C# and also basics of many aspects of game production tasks like Animations, Game Design, Rendering.
🤖 Developing a two player co-op multi-level puzzle game made for the "Game Design" course at Politecnico di Torino.
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