-
Notifications
You must be signed in to change notification settings - Fork 69
Closed
Description
Trying to figure out if there's a way I can load different assets in multiple difference stages. An canonical example of this is:
- Load a config RON.
- From the config RON, find a path for some .png file that needs to be loaded.
- Load the .png file as a Image.
Right now I'm loading the config RON using bevy_asset_loader, then after the loading state, I manually load the .png file and then manually trigger another state change to a third state where "everything" is finally loaded.
I also see there's the init_resource.rs example. Very useful but seems to be for "computing" a final resource rather than loading another file. Wondering if there's a canonical approach here?
Thanks in advance :)
Metadata
Metadata
Assignees
Labels
No labels