I need my HTML5 app to capture a picture in high-resolution - the video/getUserMedia/canvas combination is working but is not providing the required resolution.
Using the input type="file" accept="image/*" capture> (or capture="camera") works OK on mobile-devices (tablets or phones) - it offers opening the device's camera at least as one of the options (depending on device, browser)
But I want this to happen on my Windows laptop; I tried Firefox, IE and safari - they all open the file dialog, not the laptop's camera (embedded or attached)
