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Bumped by Community user
Minor fix
Source Link
Vaillancourt
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In my quest object (the yellow container for yourthe quest logic), when I open it, on the right side, I see in my fragment window:

"Code not loaded"

What does it mean, and how do I fix it?

I'm using the Creation Kit 64bit and Skyrim Special Edition/Anniversary Edition 2021

In my quest object (the yellow container for your quest logic), when I open it, on the right side, I see in my fragment window:

"Code not loaded"

What does it mean, and how do I fix it?

I'm using the Creation Kit 64bit and Skyrim Special Edition/Anniversary Edition 2021

In my quest object (the yellow container for the quest logic), when I open it, on the right side, I see in my fragment window:

"Code not loaded"

What does it mean, and how do I fix it?

I'm using the Creation Kit 64bit and Skyrim Special Edition/Anniversary Edition 2021

fixing the formatting.
Source Link
Vaillancourt
  • 16.4k
  • 17
  • 56
  • 61

Creation Kit 64bit Code Not Loaded Fix (Skyrim Special Edition/Anniversary Edition 2021) What causes the error "Code not loaded" when editing a quest?

Problem:

In yourmy quest objectquest object (the yellow container for your quest logic), if youwhen I open it, on the right side, youI see in yourmy fragment window: "Code not loaded". It means that the compiler built into CK cannot access the source scripts (psc) as a resource. Also

"Code not loaded"

What does it mean, and how do I fix it might be possible that you are unable to compile new scripts which?

I'm using the game can use (pex files). Both of these issues are addressed below:Creation Kit 64bit and Skyrim Special Edition/Anniversary Edition 2021

Creation Kit 64bit Code Not Loaded Fix (Skyrim Special Edition/Anniversary Edition 2021)

Problem:

In your quest object (the yellow container for your quest logic), if you open it, on the right side, you see in your fragment window: "Code not loaded". It means that the compiler built into CK cannot access the source scripts (psc) as a resource. Also, it might be possible that you are unable to compile new scripts which the game can use (pex files). Both of these issues are addressed below:

What causes the error "Code not loaded" when editing a quest?

In my quest object (the yellow container for your quest logic), when I open it, on the right side, I see in my fragment window:

"Code not loaded"

What does it mean, and how do I fix it?

I'm using the Creation Kit 64bit and Skyrim Special Edition/Anniversary Edition 2021

Source Link

Creation Kit 64bit Code Not Loaded Fix (Skyrim Special Edition/Anniversary Edition 2021)

Problem:

In your quest object (the yellow container for your quest logic), if you open it, on the right side, you see in your fragment window: "Code not loaded". It means that the compiler built into CK cannot access the source scripts (psc) as a resource. Also, it might be possible that you are unable to compile new scripts which the game can use (pex files). Both of these issues are addressed below: